Introduction to Information Technology
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Introduction to Information Technology
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Section A
Answer any two questions.
Fixed Point Number Representation
Fixed-point number representation is a method for representing real numbers in a binary system where the position of the binary (or decimal) point is fixed. Unlike floating-point representations, the point's position does not move; it is implicitly understood to be at a specific location within the binary word.
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Concept and Structure:
- A fixed-point number is typically represented by a total of 'N' bits. These 'N' bits are divided into an integer part (I bits) and a fractional part (F bits), often with an additional sign bit (S). The format is commonly denoted as Q(S+I).F or Q_I.F (where S is implicitly 1 for signed numbers).
- The binary point is fixed at 'F' bits from the least significant bit (LSB).
- For an N-bit number, if 'S' is the sign bit, 'I' is the number of bits for the integer part, and 'F' is the number of bits for the fractional part, then N = S + I + F.
- The value of a fixed-point number can be calculated as: $\text{Value} = \sum_{i=-F}^{I-1} b_i \cdot 2^i$, where $b_i$ is the bit at position $i$. For signed numbers, typically two's complement is used.
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Range and Precision:
- The number of integer bits (I) determines the range of the numbers that can be represented. A larger 'I' allows for larger maximum and smaller minimum values.
- The number of fractional bits (F) determines the precision or resolution. A larger 'F' allows for finer distinctions between numbers (smaller step size).
- The trade-off is between range and precision; increasing one often decreases the other for a fixed total number of bits.
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Advantages:
- Simplicity: Fixed-point arithmetic is simpler to implement in hardware compared to floating-point, as it essentially uses integer arithmetic with an implicit scaling factor.
- Speed: Operations (addition, subtraction, multiplication) can be significantly faster than floating-point operations.
- Predictable Precision: The precision is constant across the entire range, making it suitable for applications where consistent error bounds are critical (e.g., digital signal processing, embedded systems).
- Memory Efficiency: Can be more memory efficient than floating-point for certain applications, especially where a narrow range of values with high precision is required.
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Disadvantages:
- Limited Dynamic Range: The fixed position of the binary point limits the range of numbers that can be represented, potentially leading to overflow or underflow if not carefully managed.
- Scaling Requirements: Programmers must carefully scale numbers to prevent overflow or loss of precision during computations. This adds complexity to software development.
- Portability Issues: The choice of integer and fractional bits can be application-specific, making fixed-point code less portable between different systems or contexts without re-evaluation of scaling.
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Comparison with Floating-Point:
- Floating-point representation offers a much wider dynamic range by using an exponent to scale the mantissa, allowing it to represent very small and very large numbers. However, it sacrifices consistent precision, as the absolute precision varies across its range. Fixed-point is chosen when high, consistent precision within a limited range and computational speed are paramount.
Fixed Point Representation of a Signed Number 8
To represent a signed number 8 in fixed-point, a specific format (e.g., Q-format) must be chosen. Let's assume a 16-bit signed fixed-point representation in Q15.0 format, meaning:
- 1 sign bit (S)
- 15 integer bits (I)
- 0 fractional bits (F)
This Q15.0 format is effectively a standard 16-bit two's complement signed integer representation.
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Determine the binary representation of the magnitude:
The decimal number 8 in binary is1000_2. -
Pad with leading zeros to fit the integer bits:
For 15 integer bits,1000_2becomes0000 0000 0000 1000_2. -
Add the sign bit:
Since 8 is a positive number, the sign bit (MSB) is 0.
Therefore, the 16-bit Q15.0 fixed-point representation of signed number 8 is:
0000 0000 0000 1000_2
(In groups of 4 bits for readability)
Conversion of (14.14)10 into Binary and Octal
Conversion to Binary:
1. Integer part (14)10 to Binary:
Divide the integer part by 2 and record the remainders:
- 14 / 2 = 7 R 0
- 7 / 2 = 3 R 1
- 3 / 2 = 1 R 1
- 1 / 2 = 0 R 1
Reading the remainders from bottom to top:1110_2
2. Fractional part (0.14)10 to Binary:
Multiply the fractional part by 2 and record the integer part:
- 0.14 * 2 = 0.28 -> 0
- 0.28 * 2 = 0.56 -> 0
- 0.56 * 2 = 1.12 -> 1
- 0.12 * 2 = 0.24 -> 0
- 0.24 * 2 = 0.48 -> 0
- 0.48 * 2 = 0.96 -> 0
- 0.96 * 2 = 1.92 -> 1
- 0.92 * 2 = 1.84 -> 1
- 0.84 * 2 = 1.68 -> 1
- 0.68 * 2 = 1.36 -> 1
- 0.36 * 2 = 0.72 -> 0
- 0.72 * 2 = 1.44 -> 1
Reading the integer parts from top to bottom:0.001000111101..._2
Combining the parts:
(14.14)10 = (1110.001000111101...)2
Conversion to Octal:
1. Integer part (14)10 to Octal:
Divide the integer part by 8 and record the remainders:
- 14 / 8 = 1 R 6
- 1 / 8 = 0 R 1
Reading the remainders from bottom to top:16_8
2. Fractional part (0.14)10 to Octal:
Multiply the fractional part by 8 and record the integer part:
- 0.14 * 8 = 1.12 -> 1
- 0.12 * 8 = 0.96 -> 0
- 0.96 * 8 = 7.68 -> 7
- 0.68 * 8 = 5.44 -> 5
- 0.44 * 8 = 3.52 -> 3
- 0.52 * 8 = 4.16 -> 4
Reading the integer parts from top to bottom:0.107534..._8
Combining the parts:
(14.14)10 = (16.107534...)8
What is Switching?
Switching is the process of forwarding data or signals from an input port to a specific output port on a network device. Its primary purpose is to efficiently establish connections and direct data packets or circuits across various nodes in a communication network to reach their intended destination. This mechanism allows multiple communication devices to share network resources and communicate effectively by selecting the appropriate path for data transmission.
Differentiation between Packet Switching and Circuit Switching
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Circuit Switching:
- Connection Type: Establishes a dedicated, end-to-end communication path (circuit) between two communicating parties before data transmission begins.
- Resource Allocation: Resources (e.g., bandwidth, time slots) are reserved exclusively for the duration of the connection, even if no data is being transmitted.
- Data Transmission: All data follows the same predetermined path in sequence.
- Latency: Once the circuit is established, latency is minimal and consistent. Setup time can be significant.
- Efficiency: Less efficient in terms of resource utilization for bursty data traffic as resources are idle during silences.
- Overhead: High setup overhead for circuit establishment.
- Examples: Traditional telephone networks (PSTN).
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Packet Switching:
- Connection Type: No dedicated path is established. Data is broken into small, independent units called packets.
- Resource Allocation: Network resources are shared dynamically among multiple users. Packets contend for available bandwidth.
- Data Transmission: Each packet carries destination information and can travel independently, potentially taking different routes to the destination. Packets may arrive out of order.
- Latency: Variable latency due to queuing, routing decisions, and potential reordering at the destination. No setup delay.
- Efficiency: Highly efficient for bursty data traffic as resources are utilized only when data is being sent.
- Overhead: Overhead is associated with packet headers for routing and sequencing information.
- Examples: The Internet, Ethernet.
Advantages of Using Optical Fibers
- High Bandwidth: Optical fibers can transmit significantly more data per unit time compared to copper cables due to the higher frequency of light waves.
- Low Attenuation: Signal loss over long distances is considerably less in optical fibers, allowing for longer transmission spans without the need for signal regeneration.
- Immunity to Electromagnetic Interference (EMI): Optical fibers transmit light signals, making them immune to electromagnetic interference, radio frequency interference (RFI), and crosstalk that affect copper wires.
- Enhanced Security: It is very difficult to covertly tap into an optical fiber cable without detection, as doing so would typically disrupt the light signal, providing a more secure transmission medium.
- Smaller Size and Lighter Weight: Fiber optic cables are much thinner and lighter than copper cables with comparable bandwidth, making them easier to install and requiring less physical space.
- Longer Transmission Distances: Due to low attenuation, optical fibers can carry signals over much greater distances without requiring repeaters, reducing network infrastructure costs.
- Higher Data Rates: They support extremely high data transfer rates, often in the gigabits per second (Gbps) and terabits per second (Tbps) range, which is crucial for modern high-speed networks and data centers.
- Safety: Fiber optic cables do not conduct electricity, eliminating the risk of electrical sparks, short circuits, and ground loops, making them safer in hazardous environments.
System software is crucial for the fundamental operation and management of a computer system. It acts as an intermediary layer between the hardware and application software, providing a platform for applications to run and enabling users to interact with the computer efficiently.
Necessity of System Software:
- Hardware Management: System software directly interacts with the computer's hardware components (CPU, memory, storage devices, input/output devices). It manages and coordinates these resources, ensuring their optimal utilization and preventing conflicts. Without system software, application programs would not be able to access or utilize hardware resources.
- Resource Allocation: It allocates system resources like CPU time, memory space, and peripheral devices to various running programs. This ensures fair access and efficient sharing of limited resources among multiple tasks or users.
- User Interface Provision: System software provides an interface (either command-line or graphical) through which users can interact with the computer. This interface simplifies complex hardware operations, making the computer accessible to non-technical users.
- Bootstrapping and Initialization: It is responsible for the initial loading and startup process of the computer. When a computer is powered on, the BIOS/UEFI (a type of system software) loads the operating system into memory, which then takes control of the system.
- Error Handling and Security: System software monitors the system for errors, handles exceptions, and provides mechanisms for data protection and system security. It manages user authentication and authorization, restricting unauthorized access to system resources.
- Providing a Platform for Application Software: Application software (e.g., word processors, web browsers, games) relies entirely on system software to function. The operating system provides a stable and consistent environment, offering APIs (Application Programming Interfaces) that applications can use to request services and interact with hardware without needing to know the intricate details of the hardware itself.
- Utility Functions: It includes utility programs (e.g., disk defragmenters, antivirus software, backup utilities, file managers) that perform maintenance tasks, enhance system performance, and provide essential functionalities for system management.
Various Types of Operating Systems:
Operating systems (OS) are the most prominent examples of system software, responsible for managing computer hardware and software resources and providing common services for computer programs.
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Batch Operating System:
- Processes jobs in batches without direct user interaction.
- Users submit jobs (e.g., programs, data) to an operator, who groups similar jobs into batches.
- Once a batch starts, it runs to completion without interruption.
- Mainly used in early computers for tasks requiring large computation over long periods.
- Characteristics: No direct interaction, low CPU idle time, difficult to debug.
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Time-Sharing Operating System:
- Allows multiple users to share a computer simultaneously.
- Each user gets a small slice of CPU time (time quantum) in a cyclic manner, giving the illusion that each user has dedicated access.
- Switches between tasks so rapidly that users don't perceive delays.
- Examples: UNIX, macOS, Windows (modern versions).
- Characteristics: Interactive, fair resource allocation, increased CPU utilization.
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Distributed Operating System:
- Manages a group of independent computers and makes them appear as a single coherent system.
- Resources (processors, memory, files) are physically distributed but logically integrated.
- Provides high reliability (fault tolerance) and scalability.
- Examples: AMOEBA, Mach.
- Characteristics: Resource sharing, fault tolerance, scalability, transparency (users unaware of distribution).
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Network Operating System (NOS):
- Runs on a server and allows multiple users to share resources (files, printers, applications) over a network.
- Each computer has its own OS, but the NOS facilitates network connectivity and resource sharing.
- Provides security, user management, and other network-related functions.
- Examples: Windows Server, Linux (as a server OS).
- Characteristics: Centralized servers, security features, easily integrate new technologies/hardware.
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Real-Time Operating System (RTOS):
- Designed for applications with strict time constraints, where operations must be completed within a specified deadline.
- Used in embedded systems, industrial control, robotics, and medical equipment.
- Hard Real-Time Systems: Guarantees that critical tasks complete on time, missing a deadline is a catastrophic failure.
- Soft Real-Time Systems: Prioritizes critical tasks, but missing a deadline is undesirable but not catastrophic; system performance degrades.
- Examples: VxWorks, QNX (hard RTOS); Windows CE, Linux (with RT patches) (soft RTOS).
- Characteristics: Deterministic, low latency, high reliability, fast context switching.
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Mobile Operating System:
- Specifically designed for mobile devices like smartphones and tablets.
- Optimized for touch interfaces, power efficiency, wireless connectivity, and small screen sizes.
- Examples: Android, iOS, Windows Mobile (legacy).
- Characteristics: Touch-centric UI, power management, app ecosystem, connectivity features (Wi-Fi, Bluetooth, cellular).
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Embedded Operating System:
- Designed for specific hardware in embedded systems (e.g., smart appliances, car infotainment, IoT devices).
- Often highly specialized, resource-constrained, and designed for a single task or a limited set of tasks.
- Examples: FreeRTOS, eCOS. Often an RTOS is also an embedded OS.
- Characteristics: Small footprint, low power consumption, real-time capabilities, robust.
Section B
Answer any two questions.
The Control Unit (CU) is a crucial component of the Central Processing Unit (CPU) responsible for managing and coordinating all operations within the CPU and other computer components.
Its primary roles include:
- Instruction Fetching: Retrieving instructions from memory.
- Instruction Decoding: Interpreting the fetched instructions to determine the required operation.
- Execution Sequencing: Directing the flow of operations and ensuring instructions are executed in the correct order.
- Signal Generation: Generating timing and control signals to regulate the activities of other CPU components (like the Arithmetic Logic Unit and registers) and external devices (memory, I/O).
- Data Management: Managing the flow of data between the CPU, memory, and input/output devices.
Analog Computer vs. Digital Computer:
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Analog Computer:
- Represents data as continuous physical quantities, such as voltage, pressure, or mechanical motion.
- Operates by measuring and manipulating these continuous physical phenomena.
- Solves problems by creating a physical model of the problem, where the behavior of the physical system represents the solution.
- Generally less precise due to sensitivity to noise and physical limitations of components.
- Often specialized for particular tasks, like simulations.
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Digital Computer:
- Represents data in discrete, quantified values, typically binary digits (bits: 0s and 1s).
- Operates by performing arithmetic and logical operations on these discrete values.
- Solves problems using algorithms and logical steps, processing data in a step-by-step manner.
- Highly precise and can achieve arbitrary levels of accuracy by increasing the number of bits.
- General-purpose and can be programmed to perform a wide variety of tasks.
RISC (Reduced Instruction Set Computer) and CISC (Complex Instruction Set Computer) are two distinct approaches to designing instruction sets for microprocessors.
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Instruction Set Complexity:
- RISC: Features a small, highly optimized set of simple, single-cycle instructions. Most operations are performed in registers.
- CISC: Employs a large, varied set of complex instructions, some of which can perform multiple low-level operations (e.g., memory access, arithmetic, register operations) in a single instruction.
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Instruction Format:
- RISC: Instructions are typically fixed-length, simplifying decoding and execution.
- CISC: Instructions vary in length, which complicates instruction fetching and decoding.
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Cycles per Instruction (CPI):
- RISC: Aims for one cycle per instruction execution, enabling faster execution rates through pipelining.
- CISC: Instructions often require multiple clock cycles to complete.
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Registers:
- RISC: Uses a larger number of general-purpose registers to minimize memory access, relying on "load" and "store" instructions for memory operations.
- CISC: Has a relatively smaller number of general-purpose registers, as many operations can directly manipulate memory operands.
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Pipelining:
- RISC: Highly suitable for pipelining due to simple, fixed-length instructions and single-cycle execution, leading to high throughput.
- CISC: Pipelining is more challenging due to variable instruction lengths and multi-cycle operations, requiring more complex hardware.
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Compiler Complexity:
- RISC: Compilers need to generate more instructions to achieve a task but have a simpler job optimizing for register usage and pipelining.
- CISC: Compilers can often achieve complex operations with fewer instructions, but optimizing for performance can be more challenging due to instruction complexity.
Purpose of Cache Memory:
- Cache memory is a small, high-speed volatile memory designed to store frequently accessed data and instructions.
- Its primary purpose is to reduce the average time to access data from the main memory (RAM) or secondary storage, thereby improving the overall performance and speed of the CPU.
- By holding data that the CPU is likely to request next, cache bridges the speed gap between the fast CPU and the slower main memory.
Sequential Access vs. Direct Access:
- Sequential Access:
- Data records are accessed in a specific, predetermined order (e.g., from beginning to end).
- To access a specific record, all preceding records must be traversed.
- Examples include magnetic tape drives where data is read linearly.
- Direct Access (also known as Random Access):
- Data records can be accessed independently and in any order.
- The system can directly jump to the location of the desired record without reading through intervening records.
- Examples include hard disk drives (HDDs) and solid-state drives (SSDs), where data blocks can be accessed directly using their addresses.
The working mechanism of a keyboard involves several stages, translating physical key presses into digital signals understandable by a computer:
- Key Actuation: When a key is pressed, it depresses a plunger, actuating an underlying switch. Depending on the keyboard type (e.g., membrane, mechanical, capacitive), this switch completes an electrical circuit or changes an electrical property.
- Key Matrix Scan: Inside the keyboard, a grid of row and column wires, known as the key matrix, is constantly scanned by a microcontroller. When a switch is closed due to a key press, it creates a unique intersection point in this matrix, allowing current to flow.
- Scan Code Generation: The microcontroller detects the closed circuit at a specific row/column intersection. It then generates a unique numerical value, called a "scan code," corresponding to that specific key. This process often includes debouncing to filter out signal noise from a single key press.
- Signal Transmission: The generated scan code is then transmitted from the keyboard to the computer. This occurs via an interface such as USB, PS/2, or wirelessly via Bluetooth/RF.
- Operating System Interpretation: Upon receiving the scan code, the computer's operating system (OS) interprets it. The OS uses its internal character map and the active keyboard layout settings (e.g., QWERTY, AZERTY) to translate the scan code into the corresponding character or command (e.g., 'A', 'Shift', 'Enter'). This interpreted input is then passed to the currently active application.
IP addresses are fundamental to internet operation, serving two primary purposes:
- Device Identification: An IP (Internet Protocol) address uniquely identifies each device (e.g., computer, server, router) connected to a network. This allows data packets to be sent to and received from specific destinations.
- Location Addressing: IP addresses define the logical location of a device within the network topology, enabling routers to direct data packets efficiently across different networks to reach their intended recipient. This ensures data delivery from source to destination.
Domain names hold significant importance in the internet for the following reasons:
- Human Readability: They provide an easy-to-remember, human-friendly alias for complex numerical IP addresses (e.g.,
google.cominstead of172.217.160.142). This simplifies navigation and resource access for users. - Abstraction and Flexibility: Domain names abstract the underlying IP address, allowing the IP address of a server to change without requiring users to update how they access the service. The Domain Name System (DNS) translates domain names into IP addresses.
- Branding and Identity: Domain names serve as critical branding elements for websites, businesses, and organizations, establishing an online identity and making resources easily discoverable.
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Definition of Computer Network
A computer network is a collection of interconnected computing devices and peripherals that can exchange data and share resources through communication links. These links can be wired or wireless, enabling devices to communicate and collaborate. -
Type of Network
A Local Area Network (LAN) would be created for the described scenario. -
Justification
- Geographical Scope: A LAN is designed to cover a small geographical area, such as an office building, a school, or a home. A two-story building perfectly falls within the typical scope of a LAN.
- Number of Devices: With 15 computers on each floor, totaling 30 computers, a LAN is capable of efficiently connecting and managing this number of devices within a single organizational unit.
- Resource Sharing: LANs facilitate efficient sharing of resources like printers, internet connectivity, and files among all connected computers within the building, which is essential for an office environment.
- Data Transfer Rate: LANs offer high data transfer speeds (e.g., Gigabit Ethernet) within the local area, crucial for quick access to shared files and applications among the building's users.
- Cost-Effectiveness and Management: Implementing and maintaining a LAN is relatively cost-effective and simpler compared to larger network types (MAN, WAN) for an environment confined to a single building.
Malicious software, commonly known as malware, is any software intentionally designed to cause damage to a computer, server, client, or computer network, or to gain unauthorized access to data or a system. Its primary purpose is to disrupt, exploit, or access a user's computer system without their informed consent.
Differences between Virus and Worms:
- Host Dependency:
- Virus: Requires a host program or file to attach itself to. It cannot execute or spread independently without human interaction or a legitimate program running.
- Worm: A standalone malicious program that can self-replicate and spread independently across networks without needing to attach to a host program.
- Propagation:
- Virus: Spreads when an infected host file is executed, often through infected attachments, shared drives, or removable media. Requires user action to spread.
- Worm: Actively seeks out and exploits vulnerabilities in network protocols, operating systems, or applications to spread from one computer to another, often without user intervention.
- Execution:
- Virus: Relies on the user running the infected host program for its code to execute.
- Worm: Executes automatically and independently, typically upon gaining access to a new system, often without the user's knowledge.
Multimedia refers to content that uses a combination of different content forms, such as text, audio, images, animations, video, and interactive content. Its key characteristics include:
- Multisensory: Integrates various media types (text, graphics, audio, video, animation) to engage multiple human senses, enhancing comprehension and retention.
- Digital Representation: All constituent media elements are stored and processed in digital format, allowing for easy manipulation, storage, and transmission across various platforms.
- Integration and Synchronization: Different media components are seamlessly combined and often synchronized in time (e.g., video and audio) to present a cohesive message or experience.
- Interactivity: Allows users to control or influence the content and flow of information, rather than passively consuming it. This can include navigation, input, and response mechanisms.
- Non-linearity/Hypermedia: Users can navigate through multimedia content in a non-sequential manner, often through hyperlinks, enabling personalized exploration and access to specific information on demand.
Database System
A database system is an organized collection of related data and a set of software tools (Database Management System - DBMS) that allows users to store, retrieve, update, and manage that data efficiently. It aims to provide a systematic way to create, maintain, and access databases, ensuring data integrity, security, and concurrent access.
Data Storage using Relational Model
In the relational model, data is structured and stored using two-dimensional tables, often referred to as relations.
- Tables (Relations): Each table represents a distinct entity type (e.g., 'Students', 'Courses').
- Rows (Tuples/Records): Each row in a table represents a single, unique instance of the entity type (e.g., one specific student).
- Columns (Attributes/Fields): Each column represents a specific characteristic or property of the entity (e.g., 'StudentID', 'Name', 'CourseName').
- Primary Keys: A column or set of columns uniquely identifying each row within a table (e.g.,
StudentIDin a 'Students' table). - Foreign Keys: A column or set of columns in one table that refers to the primary key in another table. Foreign keys establish relationships between tables, allowing data from multiple tables to be linked and retrieved together.
- Relationships: Data is linked across tables through shared key values, enabling the representation of relationships like one-to-many or many-to-many (often through intermediate junction tables).